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glitchvid
United States
Приєднався 10 лют 2007
A channel where I upload various experiments and projects I'm working on.
One day this could be a heavily edited gameplay video, another might be a fancy graphics showcase; sometimes its long-form gameplay, and other times it's small game experiments. But it's usually something new or different. Subscribe for a literal lootbox-tier random upload whenever.
I also have more formally put together stuff and content information on my website...
Visit me at Glitchvid.com
One day this could be a heavily edited gameplay video, another might be a fancy graphics showcase; sometimes its long-form gameplay, and other times it's small game experiments. But it's usually something new or different. Subscribe for a literal lootbox-tier random upload whenever.
I also have more formally put together stuff and content information on my website...
Visit me at Glitchvid.com
Відео
TTT Inno clutch
Переглядів 542 місяці тому
It was silent... too silent, a group of 4 players meant only bad news, but I had the high ground.
I'm doing my part!
Переглядів 214 місяці тому
We actually made the shuttle with 5 seconds to liftoff, amazingly.
Halo 3 - E1M1
Переглядів 2207 місяців тому
Sorry for the wait on the menu in the back half, had to switch from my failing Elite S2 controller to my trusty old Xbone one because the face buttons stopped working reliably. Mod on the workshop: steamcommunity.com/sharedfiles/filedetails/?id=2964141171
Hidden I.R.I.S Edition
Переглядів 8108 місяців тому
steamcommunity.com/sharedfiles/filedetails/?id=3047746641
The Division 2 water
Переглядів 50Рік тому
Div 2 has a quite good water shader, works exceptionally well for shallow and stagnant water pools - probably the best I've seen for that purpose. It supports floating debris and foliage that displaces with the water surface, and has whitewater when being disturbed. I wish the wave height was more dramatic, and the whitewater more obvious; there's a few underpasses that with direct light really...
Halo 3 ODST parallax interior shader (2009)
Переглядів 261Рік тому
I think this is one of the first uses of this technique in a production game, which seems to have been initially conceptualized two years prior in 2007.
Arma Reforger water
Переглядів 3012 роки тому
Compare to: Halo 3 - ua-cam.com/video/Dtgrywej5Uc/v-deo.html Far Cry 5 - ua-cam.com/video/niKRmgZFu4I/v-deo.html
Aperture Desk Job - noclip exploration
Переглядів 128 тис.2 роки тому
Aperture Desk Job - noclip exploration
Titanfall 1 in 2021
Переглядів 3643 роки тому
Not many players, and thrown into a 200 ping SEA server.... but at least you can get a game. 0:00 - Waiting for match 5:28 - Actual gameplay
Half-Life: Alyx Train station terminal
Переглядів 6843 роки тому
I'm so sorry about the cursor, I was trying extra hard to avoid it happening, but it did anyway. Recording VR gameplay is hard. Source 2 / Half-Life: Alyx VR
TTT Event Viewer
Переглядів 523 роки тому
Working on replacing the old garbage damage logs system. Derma is sort of painful to develop, but ideally this will have color coding and proper spacing in the event view itself. The protocol backend stuff is all pretty much there.
Black Mesa XEN Technical Demo (Frameblend 30FPS)
Переглядів 594 роки тому
Black Mesa XEN Technical Demo (Frameblend 30FPS)
Black Mesa XEN Technical Demo (Frameblend 60FPS)
Переглядів 864 роки тому
Black Mesa XEN Technical Demo (Frameblend 60FPS)
so clutch dude
Wow they didn't even bother with a ball pit. Just spare storage cube safety corners
Badass
THEY'RE TRYING TO CORNER US
Grunt that is literally IN corner: **"THEYRE TRYING TO CORNER U-"** *fucking dies*
U can see how detailed it is
2:43 that’s a lot of gradys
id scoop my ghetto gatorade bong into that puddle and take a fat billy rip of some OG kush
Watch dogs 2 does something like this as well, does wonders for creating depth
What happened to your mumble server
Still kicking at mumble.glitchvid.com - though I'm rarely on it these days since I'm busy with projects, and my friends don't have much time for VC either.
Noticed this with interiors on Uplift Reserve too
I laughed so hard at the machine learning room where the robot cores are learning how to pass a “I am not a robot” check 😂 Hilarious
FUN FACT: MANNTIS CO is a reference to Team Fortress 2, mainly MANN CO.
We CaN't LeT tHeM pIn Us DoWn! We NeEd To MoVe!
Why COMPLEATLY ignore the people on the walkway?!
This game is a ripoff of Apex.
0:18 those crates look awfully similar to the ones in Half Life 2
even those little containers are from half life.
I wonder if the human praying manti hybrids floating crystal is a Xen crystal
They’re trying to corder us Gets me every fucking time
Sad but i am not suprised.
no one will talk about the giant chicken?
why ur moving so fast arround. Its rly not nice when you try to get a look at it. Small camera movement would be cool
no water physics in Dayz Reforger, I MEAN, Arma Reforger.
So this is why the game is a bit heavy when it should not
Halo 3 water indeed
yes
I didn't know grady's animations were taken straight from the portal 2 personality cores, but it makes sense
ADJ has made me yearn to see Portal ported into Source 2 after Left 4 Dead. First time playing this and the lobby alone immediately told me that it’s in Source 2.
7:50 nom
How much detail is in this demo game? Valve: *y e s*
8:55 "Manntis Co." It's good to see someone who works at Valve that still cares for TF2 in some capacity
There was no horse, only a trojan chicken.
The "Machine Learning" room is just a bunch of cores learning how to pass a captcha challenge!! ROFL!!!!
How are you able to pause the map like this?
I wonder is she’s here.
8:56 lmao tf2 references in 2022
Is this a canon prequel to part 2? Cause I saw humans also when the monitor was repeating the number 9, that was probably nine years or nine decades since Chell was in cryostasis.
8:35 HMMMM SEEMS KIND OF SUSPICIOUS.
So no one talking about the tf2 reference MANNTIS CO?
I've cracked at that machine learning :D
What's the binary at 4:18??? I translated it and it came out as random junk, is there something hidden?
There's multiple ways to translate binary. Maybe try interpreting it as ASCII instead of numbers, for example, or the other way around.
I tried translating it as well a few different orientations and got some random stuff with a 2 superscript.....
Valve should make a complete game about the praying mantis
Portal 3
that's so cool
i just thought about it, what if Aperture Desk Job is a test for a new portal game?
Wait is manntis co a reference to Mann co from tf2
Random teammates be like
Pretty sure the chicken is a reference to the portal 2 chicken that was scrapped
Someone already got noclip That was fast